Tower defense for Android · In development

ElementalBastion

Build elemental towers. Set off reactions. Keep the road to your castle clear.

Coming to Google Play

Free to play · Ages 13+ · Android first

Earth, Water, Fire and Air towers defend the forest road in Greenwood.
From the game: GreenwoodDevelopment gameplay. The game is still being built.
20 levels at launch4 elements10 tower tiers8 specialisations

The road is only
half the problem.

Pick your towers for the enemies ahead. Then watch the ground beneath them.

Water first.
Lightning next.

A Water tower leaves enemies Soaked. An Air tower hits one and Conduct jumps through the crowd. Seven reactions give you reasons to mix your towers.

EarthWaterFireAir
Conduct lightning arcs between Soaked enemies on the road.

The pines catch fire
on wave 3.

A storm sets the forest alight. The flames leave ash and Burning enemies behind. Water turns that burn into Steam.

Elsewhere, a dam bursts. A rockslide sweeps the road. In the Frozen Pass, thin ice cracks and avalanches cross your line of defence.

A forest fire sweeps across Sparks in the Pines, leaving charred trees.

They brought a champion.
And something to say.

Enemy families return at higher ranks. Champions bring their own tricks and battle cries. The Ogre Warlord would like a word with your towers.

Meet an enemy, then read its strengths and weaknesses in the Codex.

The Ogre Warlord arrives with the battle cry: Which tower ordered a flattening?

Your Commander.
Your last line.

Choose a Knight, Berserker, Warden or Ranger. Pick your flag and gear. Use your Commander's ability when the road gets crowded.

Build your castle up from a wooden Palisade. Every enemy that gets through leaves its mark.

The Castle screen shows the ladder of castle tiers, starting with the Palisade.

Two worlds at launch.

The Long Night in Greenwood as a broken dam floods the road.

Greenwood

Forest roads split and rejoin. Goblins march, trolls regenerate, and the trees do not always stay green. Use the flood. Watch the fire.

Elemental towers stand among snow-covered pines in the Frozen Pass.

The Frozen Pass

The Forge Clans bring shields and machinery into the mountains. Thin ice gives way beneath heavy feet. Snow can do some of the fighting for you.

World 3: the Desert

Coming later. The launch campaign covers Greenwood and the Frozen Pass.

Elemental towers fight enemies along a winding Desert road, among dunes, bones and Sand Pits.
World 3 is still being built.

World 4: Emberdeep

After the Desert. Basalt, ash and lava lakes, and the Hollow Legion on the road. The name may still change.

The World 4 map: a road of ten levels across basalt and lava rivers, lit by green braziers.
A first look at the World 4 map.

Come back with a different plan.

More ways to hold the road

Return for Heroic and Iron. See how long you last in Endless. Try the Daily, where ad rewards and supporter boosts are disabled.

No pay-to-win

No paid towers, gear or campaign levels. Optional ads offer a starting boost or one campaign revive. Supporters get those same options without watching. Assisted wins never set a best score.

A few things to know.

What does it cost?

The game is free. There is one optional purchase, Remove ads + supporter pack. Its price will be shown on Google Play.

When do ads appear?

Only when you choose a rewarded ad: before a battle for double starting gold and power charges, or after a campaign defeat for one revive. No mid-battle ads or interstitials. Ad rewards are unavailable in the Daily.

What does the supporter pack buy?

The same optional boosts and revive without watching ads, plus a Supporter banner. It does not sell exclusive combat power, gear or levels. Purchases can be restored through Google Play in Settings.

Can I play offline?

You can play the campaign offline. Ads, purchases and restoring a purchase need a connection. Your progress is saved on your device.

Will it run on my phone?

Android phones and tablets, held in landscape. Final device support and minimum requirements will be listed on Google Play after device testing. An iOS release has no date.

Who is making it?

One developer. Code, art and sound are made with AI tools. These screenshots are from the current development build.

Which languages is the game in?

English for now.

The gates aren't open yet.

Coming to Google Play. The store link will appear here when it is ready.

Coming to Google Play